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Lords
Aug 25, 2008 12:48:48 GMT 12
Post by peterj on Aug 25, 2008 12:48:48 GMT 12
I have been renovating and doing a bit of building.
PeterJ Gold: 702 Tax: +4,175 Population: 168 Turns: 0 Score: 6,251 Next tick: 14 minutes
Palace Palace size: 34 Improve palace (cost 109000)
- Palace has many benefits: increases score, tax collection efficiency, number of merchants, allows to train more knights, grants leadership bonus, etc more. Military Walls: 320 Battering rams: 255 Barracks: 49 Blacksmiths: 20 Improve blacksmiths (cost 20050)
- If the defender has more walls than the attacker's battering rams, he/she gets a fortification bonus. - Barracks increase your military power. You don't need more barracks than your army size. - Blacksmiths grants weaponry combat bonus, but increases the cost of military units more. Civilian Universities: 8 Build university (cost 400000) Libraries: 24 Marketplaces: 10 Mills: 16 Build mill (cost 500)
- The more universities, the more technologies available (max 9 universities) - Each library decreases the cost of technologies by 1% (max 3 libraries per university) - Each marketplace gives you 1 merchant (max 10 marketplaces) - Each mill produces +100 gold each tick (max 1 mill per 10 population)
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Lords
Aug 25, 2008 15:18:50 GMT 12
Post by peterj on Aug 25, 2008 15:18:50 GMT 12
Q. Why have 8 universities and 24 libraries ?
A. Helps in R&D and tech advances.
University 8 Quartermaster Your army needs only half the number of barracks. Troubadours guild The chance of troubadours effect during battle +5%.
Universities 8
Libraries 24 Specialisations You have 1 specialisation. You can have two specialisations, one available at university 5 and the second at university 7.Knowledge Economy Construction Military You have this specialisation Possessed technologies [40] Taxation Heavy swords Tax collector Chainmail Improved harvesting Coronation Fortifications Scholarship Architecture Advanced units Lance formation Shield formation Masonry Hidden treasure Food storage Tax office Platemail Elite training Talented generals Thick walls Improved battering rams Battlefield supremacy General's advantage Diamond mine Migration Large villages Large towns Large cities Plenty of gifts Born warriors Learn from mistakes Knighthood Flexibility Technological advantage Power of axe formation Knights chamber Advantage of maneuverability Metallurgy Double axes Logistics advantage
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Roadhog
50 unit Licensed motel
Zambuka Marine Transport Unit
Greased Lightning!!!!!!!!!
Posts: 14,987
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Lords
Aug 25, 2008 18:01:27 GMT 12
Post by Roadhog on Aug 25, 2008 18:01:27 GMT 12
I'v unleashed a monster!!! A monster, I tells ya!!!
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lostinchaos
Full Member
There Is No Justice, There Is Just Us.
Posts: 224
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Lords
Aug 26, 2008 11:05:21 GMT 12
Post by lostinchaos on Aug 26, 2008 11:05:21 GMT 12
~She pulls out her sword with shield in hand~ * A Woman at Arms, Feared by man* ~Her eyes ablaze, Her muscles taut~ *From glorious Battles that she had fought* ~ And from the mist the Dragons came~ * She stood steadfast...... then pushed Hoggies to the front and RAN!!!!!* lolololol Hi Peter I play under the alias EzreLeCroix......athough the e in Le should really have been an a
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Lords
Aug 26, 2008 12:00:15 GMT 12
Post by peterj on Aug 26, 2008 12:00:15 GMT 12
Hi lostinchaos, have just given you a zap
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Lords
Aug 26, 2008 14:31:34 GMT 12
Post by peterj on Aug 26, 2008 14:31:34 GMT 12
I'v unleashed a monster!!! A monster, I tells ya!!! Who, Me ? PeterJ Gold: 25 Tax: +4,382 Population: 175 Turns: 0 Score: 7,456 Next tick: 30 minutes Army Attack: 676,804 Defence: 628,356 Troops experience: 199 Barracks bonus: +45% Military training (cost 1800) Your troops experience increases their attack and defence. Educate general (cost 39475) Subscribe your general to a correspondence tactic course. General +26% Barracks 80 Units 175 / 175 Units [175] Pikeman (1/1) - 0 Knight (4/4) - 51 Swordsman (2/1) - 0 Archer (1/2) - 0 Swordmaster (3/1) - 59 Crossbowman (1/3) - 50 Axeman (2/1) - 15
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Roadhog
50 unit Licensed motel
Zambuka Marine Transport Unit
Greased Lightning!!!!!!!!!
Posts: 14,987
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Lords
Aug 26, 2008 17:02:29 GMT 12
Post by Roadhog on Aug 26, 2008 17:02:29 GMT 12
Welcome to Zambuka Lostinchaos
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Lords
Aug 26, 2008 21:38:13 GMT 12
Post by Roderick on Aug 26, 2008 21:38:13 GMT 12
"I play under the alias EzreLeCroix...." Wow ...that is a pleasant suprise...SirRoderick here...nice to make your acquaintance in person Lostinchaos/EzreLaCroix
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Roadhog
50 unit Licensed motel
Zambuka Marine Transport Unit
Greased Lightning!!!!!!!!!
Posts: 14,987
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Lords
Aug 26, 2008 21:44:21 GMT 12
Post by Roadhog on Aug 26, 2008 21:44:21 GMT 12
We won the war against Kingdom of heaven... dont stop raping, pillageing and plundering, tho... gotta put Warriors of heaven (the faction) in their rightful place!
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lostinchaos
Full Member
There Is No Justice, There Is Just Us.
Posts: 224
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Lords
Aug 27, 2008 9:44:35 GMT 12
Post by lostinchaos on Aug 27, 2008 9:44:35 GMT 12
Ever since Jantar recommended we hit the faction group above us... Our lovely War Buddies "Warriors Of Heaven" *grinz and smirks remembering the War*
I've noticed when I go to hit them they only have about 20 000 on them *pouts*
I make it a rule not to hit a player that has under 30k as when I have hit them like that on occasion I get under 10 k so to me 1 turn = under 8k just doesn't seem worth it.
So what I have started to do is climb up the Faction list looking for victims and I hit victims that are just above halfway my personal score so I still get the possibility of Troubadour effects & Glory.
Inactive Players can be bountiful *insert big cheesy grin here*
Hey Pete have you gotten to the 9th Uni yet?? Abundance is a good one to get...as it gives you 100 turns *winks*
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lostinchaos
Full Member
There Is No Justice, There Is Just Us.
Posts: 224
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Lords
Aug 27, 2008 9:51:37 GMT 12
Post by lostinchaos on Aug 27, 2008 9:51:37 GMT 12
Hi lostinchaos, have just given you a zap Is Zapping a good thing? :-*or a Bad thing? Thanks Pete ;D
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Lords
Aug 27, 2008 11:16:13 GMT 12
Post by Roderick on Aug 27, 2008 11:16:13 GMT 12
Hi lostinchaos, have just given you a zap Is Zapping a good thing? :-*or a Bad thing? Thanks Pete ;D exault is good...adds+1...smite is bad....minus-1 the chance appears hourly...eg... Joined: Aug 2008 Gender: Female Posts: 16 Location: Under Your Bed..bwahahaha Karma: 7 [ Exalt | Smite ] now i will click on exault and your karma goes to 8 and [exault/smite] disappears for another hour This is what you/i see after clicking exault under your avatar.... Joined: Aug 2008 Gender: Female Posts: 16 Location: Under Your Bed..bwahahaha Karma: 8
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Lords
Aug 27, 2008 12:35:10 GMT 12
Post by Roderick on Aug 27, 2008 12:35:10 GMT 12
Keep lining up the targets ElaC...thank you...this appeared today...only 1 vote per day...that's good...i found 4 was a pain...
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Back to TOPRPG for MORE games....
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Roadhog
50 unit Licensed motel
Zambuka Marine Transport Unit
Greased Lightning!!!!!!!!!
Posts: 14,987
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Lords
Aug 27, 2008 16:20:05 GMT 12
Post by Roadhog on Aug 27, 2008 16:20:05 GMT 12
SirRoadhog has been busy...
Gold: 345 Tax: +4,697 Population: 233 Turns: 0 Score: 17,581 769th on the attack list Diamonds: 80 Total value: 40,000
Army Attack: 2,681,499 Defence: 2,433,212 Troops experience: 568 Barracks bonus: +87% General +37%
Barracks 202
Units 233 / 233 Pikeman (1/1) - 33 Swordsman (2/1) - 26 Swordmaster (3/1) - 36 Axeman (2/1) - 30 Knight (4/4) - 60 Archer (1/2) - 18 Crossbowman (1/3) - 30 The first number next to unit name indicates attack, the second defence, the third quantity
Palace size: 40 Improve palace (cost 152200) Walls: 200 Battering rams: 200 Barracks: 202 Blacksmiths: 26
Universities: 7 Libraries: 21 Marketplaces: 10 Mills: 23 Specialisations You have all possible specialisations already.Knowledge Not available Economy You have this specialisation Construction Not available Military You have this specialisation Possessed technologies [41] Taxation Heavy swords Tax collector Chainmail Improved harvesting Coronation Fortifications Scholarship Architecture Advanced units Lance formation Shield formation Masonry Food storage Platemail Elite training Jeweller Talented generals Thick walls Improved battering rams Battlefield supremacy Merchants guild General's advantage Diamond mine Migration Large villages Large towns Improved marketplaces Plenty of gifts Born warriors Lead by example Training in battle Learn from mistakes Knighthood Flexibility Technological advantage Power of basic formation Knights chamber Advantage of maneuverability Double axes Tax collectors enthusiasm Merchants: 48 Economy effectiveness: 220% Bonus diamonds (yesterday): 51 Economy points (yesterday): 236 Number of trades: 6 / 5 Status Value Partner Options OK 51 chrisinaz Cancel OK 37 EzreLeCroix Cancel OK 52 SirRoderick Cancel OK 31 PeterJ Cancel OK 21 justahoot Cancel Pending - Hobya Cancel
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lostinchaos
Full Member
There Is No Justice, There Is Just Us.
Posts: 224
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Lords
Aug 27, 2008 18:39:34 GMT 12
Post by lostinchaos on Aug 27, 2008 18:39:34 GMT 12
ummm okay, this is where I am at as off 6.24 pm NZ time....
Main Stats: Gold: 4,273 Tax: +5,795 Population: 235 Turns: 0 Score: 16,641 Next tick: 37 minutes
Bank: Diamonds: 363 Total value: 181,500
Main Page Info: Score(16641) = (Glory(4630) / 40 + Experience(339) / 4) * (Palace(38) + Technologies(45))
Birth rate: +7 population per day Overcrowded: -2 population per day
Day: 78 Next day: 2 hours
Army: Attack: 1,798,827 Defence: 1,658,243 Troops experience: 339 Barracks bonus: +100%
Military Buildings: Walls: 160 Battering rams: 160 Barracks: 235 Blacksmiths: 22 Improve blacksmiths (cost 24250)
Civilian Buildings Universities: 9 Libraries: 27 Marketplaces: 10 Mills: 23 Build mill (cost 500)
Specialisations You have all possible specialisations already. Knowledge Not available Economy Not available Construction You have this specialisation Military You have this specialisation
Possessed technologies [45] Taxation Heavy swords Tax collector Chainmail Improved harvesting Coronation Fortifications Scholarship Architecture Advanced units Lance formation Shield formation Masonry Hidden treasure Food storage Tax office Platemail Elite training Jeweller Distinguished court Talented generals Thick walls Improved battering rams Battlefield supremacy Diamond mine Migration Large cities Abundance Jeweller apprentice University construction Improved marketplaces Plenty of gifts Born warriors Learn from mistakes Knighthood Flexibility Technological advantage Power of axe formation Knights chamber Royal reinforcements Advantage of maneuverability Troubadours guild Double axes Logistics advantage Draft
Economy: Merchants: 37 Economy effectiveness: 214% Bonus diamonds (yesterday): 47 Economy points (yesterday): 220
Number of trades: 4 / 5 Status Value Partner Options OK 31 PeterJ Cancel OK 48 SirRoadhog Cancel OK 52 SirRoderick Cancel OK 49 Hobya Cancel
I really got to start pumping up the Palace, Military Stuff & Economy, I've been concentrating on Techs:$
*sticks the theme song on to the T.V Series "The Apprentice"* Money , Money, Money, Money...Mahhhh Ney!
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