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Lords
Aug 28, 2008 11:08:41 GMT 12
Post by peterj on Aug 28, 2008 11:08:41 GMT 12
zapped you into double digits.
Have been mining the non glorious down arround P250 for their gold - 20 X 9,000 is a help.
Also sold about 400 diamonds and got Uni 9 this morning - next stop is Royal Reinforcements, followed by abundance.
QUESTION
Why so few walls ?
I have over 300 and most attackers tend to bounce off now ( a moderate sized army also helps - it is getting bigger and better all the time. [ They are getting trained a couple of times a day and the General normally has to do some studies everyday. ] )
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Lords
Aug 28, 2008 14:14:33 GMT 12
Post by peterj on Aug 28, 2008 14:14:33 GMT 12
current Army stats are :
Attack: 976,349 Defence: 902,924 Troops experience: 215 Barracks bonus: +100%
General +26% Barracks 110 Units 189 / 189 Units [189] Pikeman (1/1) - 0 Knight (4/4) - 52 Swordsman (2/1) - 0 Archer (1/2) - 0 Swordmaster (3/1) - 65 Crossbowman (1/3) - 55 Axeman (2/1) - 17
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Roadhog
50 unit Licensed motel
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Greased Lightning!!!!!!!!!
Posts: 14,987
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Lords
Aug 29, 2008 22:00:34 GMT 12
Post by Roadhog on Aug 29, 2008 22:00:34 GMT 12
At the start of Day 81....
Position Name Score Faction Rank 1 Jantar+ 84,501 Dagger_Claw 8 2 SirRoadhog* 19,152 Big_Cat 6 3 EzreLeCroix+ 17,924 Cool_Cat 5 4 Shahera 15,586 Saber_Claw 9 5 Hobya+ 13,550 Cool_Cat 5 6 Sybarite 11,991 Cats_Claw 7 7 lemmywinks 9,522 Dagger_Claw 8 8 PeterJ+ 8,525 Cat 4 9 SirRoderick+ 8,387 Cat 4 10 justahoot+ 2,357 Stray_Cat 3 11 alext+ 1,102 Kitten 1 12 cherry1974+ 451 Feral_Cat 2 13 kiwisan+ 39 Kitten 1
M1Lady Gold: 626,668 Population: 544 Score: 7,110 Position: 1423 Kiwicrichton Gold: 139,894 Population: 75 Score: 12 Position: 6563 Sinlesspiper Gold: 99,730 Population: 66 Score: 292 Position: 4119 Ladysunshine Gold: 131,970 Population: 35 Score: 3 Position: 9426
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Roadhog
50 unit Licensed motel
Zambuka Marine Transport Unit
Greased Lightning!!!!!!!!!
Posts: 14,987
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Lords
Aug 29, 2008 23:18:13 GMT 12
Post by Roadhog on Aug 29, 2008 23:18:13 GMT 12
Hey all your Lords game players Post a reply justahoot62 27/8/2008 12:00:57 PM can u come out of the game long enough to tell me who im supposed to be attacking and how to find them. just thought i supposed to attack anyone cherrypie 27/8/2008 12:26:43 PM cherry1974 Gold: 24 Tax: +620 Population: 10 Turns: 22 Score: 14 Next tick: 35 minutes
I just logged in and have beaten everyone i've attacked.
click the 'attack' button on the left of the main page, it brings up a list of other players. I don't THINK i've attacked any SC people unless they have completely different names! Jantar 29/8/2008 10:20:10 PM I haven't been on this forum for the past couple of days, so missed your question here. However I'll copy what I sent to you in Lords as it may also help others.
The best way to attack is choose someone with a higher score, plenty of gold, and has been inactive for a while. This will give you the most amount of glory and gold to asist your own score increasing.
The next group to attack are those with a lower score (down to about half your own score) with plenty of gold.
There are often so many targets that its possible to concentrate on ones from a particular faction. The idea of attacking certain factions is simply to concentrate on stealing gold from that faction to help slow down their score increase, and give our faction a better chance of passing them. Pricey7 29/8/2008 10:24:35 PM I'm attacking members of Warriors of Heaven and Faces of Evil... the two factions above us. I look in the faction list and click on the member name and then attack them if they have enough gold for me to relocate to my more needy cause Pricey7 29/8/2008 10:25:20 PM You're doing pretty good, justahoot! Pricey7 29/8/2008 10:33:53 PM At the start of Day 81....
Position Name Score Faction Rank 1 Jantar+ 84,501 Dagger_Claw 8 2 SirRoadhog* 19,152 Big_Cat 6 3 EzreLeCroix+ 17,924 Cool_Cat 5 4 Shahera 15,586 Saber_Claw 9 5 Hobya+ 13,550 Cool_Cat 5 6 Sybarite 11,991 Cats_Claw 7 7 lemmywinks 9,522 Dagger_Claw 8 8 PeterJ+ 8,525 Cat 4 9 SirRoderick+ 8,387 Cat 4 10 justahoot+ 2,357 Stray_Cat 3 11 alext+ 1,102 Kitten 1 12 cherry1974+ 451 Feral_Cat 2 13 kiwisan+ 39 Kitten 1
M1Lady Gold: 626,668 Population: 544 Score: 7,110 Position: 1423 Kiwicrichton Gold: 139,894 Population: 75 Score: 12 Position: 6563 Sinlesspiper Gold: 99,730 Population: 66 Score: 292 Position: 4119 Ladysunshine Gold: 131,970 Population: 35 Score: 3 Position: 9426
Hope I havnt missed anyone... Pricey7 29/8/2008 10:34:58 PM Not bad... theres some 18,000 players in the game! Jantar 29/8/2008 10:52:03 PM I'm still in position 50, but its getting harder and harder to stay there. I've had to pull a few rabbits out of the hat, and I don't have many tricks left. But I'll still finish in the top 100, and this is my first full round. I've already worked out an improved strategy for next round. Pricey7 29/8/2008 10:54:09 PM I'm working on one, too. Currently I'm at 754th on the attack list. Not bad for the short time I'v been in the action. Two vassals, too (and one of them has two vassals) all in our faction. Jantar 29/8/2008 11:04:26 PM Actually, this is a good time to raise another point. the faction owner, Shahera, her partner Sybarite, and co-owner Lemmywinks are all missing. The next round is due to start in around 10 - 12 days, and it would be good to keep our crew together.
I'll start a new faction for us as soon as the new round begins, and i think we need a name that is typical of a Kiwi Warrior or similar. Any suggestions?
I believe that we should have two members at level 9: Pricey7 are you on for being the other one? Two at level 8, then spread out from there.
We also need kiwi names for the ranks. Could someone who is up with Te Reo help out here?
What do you all think? Pricey7 29/8/2008 11:15:54 PM OK, Jantar. Suggestions for a Faction name.... Netherworld Warlords KairĂ¢kau (band of experienced warriors) The Pride (provided we stay in Felicia) ... ummm...
Pricey7 29/8/2008 11:16:31 PM Oooops. felicitania Pricey7 29/8/2008 11:17:42 PM Will work on it some more
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Lords
Aug 29, 2008 23:50:21 GMT 12
Post by jantar on Aug 29, 2008 23:50:21 GMT 12
current Army stats are :
Attack: 18,255,787 Defence: 18,439,394 Troops experience: 1277 Barracks bonus: +100%
General +50% Barracks 747 Units 599/ 599 Units [599] Pikeman (1/1) - 21 Knight (4/4) - 111 Swordsman (2/1) - 0 Archer (1/2) - 0 Swordmaster (3/1) - 230 Crossbowman (1/3) - 237 Axeman (2/1) - 0
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lostinchaos
Full Member
There Is No Justice, There Is Just Us.
Posts: 224
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Lords
Aug 30, 2008 11:05:37 GMT 12
Post by lostinchaos on Aug 30, 2008 11:05:37 GMT 12
zapped you into double digits. Have been mining the non glorious down arround P250 for their gold - 20 X 9,000 is a help. Also sold about 400 diamonds and got Uni 9 this morning - next stop is Royal Reinforcements, followed by abundance. QUESTION Why so few walls ? I have over 300 and most attackers tend to bounce off now ( a moderate sized army also helps - it is getting bigger and better all the time. [ They are getting trained a couple of times a day and the General normally has to do some studies everyday. ] ) Ty for the Zapping Pete ;D will do so when I refill.. I didn't need much walls because I'm not a threat or a target if my coffers are practically empty. So I exchange as much as I can into diamonds and leave 4k gold in there for one of the diamond techs I got working. My gold can accumulate to about 20k next time I log in and in History I've only been hit twice. Though now I have started to build up walls and battling rams. As I want to get them to 300 now. I must admit, I make my money attacking people with loads of gold that are lower than me but in a faction above us. Each hit I give I get +4or+8 Glory and 10K guaranteed. All the tech I've bought are usually for Military, Financial or Maneuverability purposes. Once I've done those, I'll look at population walls & rams and palace. The reason why I left population tech alone is I know the more population I have the more tax I accumulate...ergo the more money I have in my coffers, the bigger target I become. But this is all just a testing strategy, Hoggies started after me now he is second.
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lostinchaos
Full Member
There Is No Justice, There Is Just Us.
Posts: 224
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Lords
Aug 30, 2008 11:23:07 GMT 12
Post by lostinchaos on Aug 30, 2008 11:23:07 GMT 12
So Pete this is where I am at with Walls & Army, now,
Defenses & Weapons Of Mass Destruction Walls: 270 Battering rams: 270 Barracks: 253 Blacksmiths: 22 Improve blacksmiths (cost 24250)
Army Le Croix: Pikeman (1/1) - 33 Knight (4/4) - 63 Swordsman (2/1) - 20 Archer (1/2) - 10 Swordmaster (3/1) - 61 Crossbowman (1/3) - 55 Axeman (2/1) - 10
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Lords
Aug 30, 2008 15:46:54 GMT 12
Post by Roderick on Aug 30, 2008 15:46:54 GMT 12
We are doing better today... 11 The_Fellowship 502,999 23 2886 12 United_Lords 480,221 14 2405 13 Spartan_Lords 456,654 36 2173 14 Hokuten 419,372 9 1392 15 Shadow_Lords 346,022 29 1743 16 The_Slayers 331,104 12 1215 17 Frozen_Lords 256,072 11 1457 18 Faces_of_Evil 212,876 13 1144 19 Cat_People 198,487 13 1044 20 WarriorsOfHeaven 197,581 20 888 Previous Page 2/35 I have untrained pikes , axes , swordsmen and bows and retrained them as swordmasters and crossbowmen and knights...similar to Janter's system...problem is i'm down to 7 turns...after having 100 , it is like being broke os something ...can't wait to build up some turns and go kick arse...my walls and battering rams are over 1000 each now... Is there any advantage in storing diamonds , or are we better to spend..??...think i am up about 870,000 now..?? , and running out of interesting things to buy...have 9 uni , and techs left are no help to me...
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lostinchaos
Full Member
There Is No Justice, There Is Just Us.
Posts: 224
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Lords
Aug 30, 2008 15:59:15 GMT 12
Post by lostinchaos on Aug 30, 2008 15:59:15 GMT 12
We are doing better today... 11 The_Fellowship 502,999 23 2886 12 United_Lords 480,221 14 2405 13 Spartan_Lords 456,654 36 2173 14 Hokuten 419,372 9 1392 15 Shadow_Lords 346,022 29 1743 16 The_Slayers 331,104 12 1215 17 Frozen_Lords 256,072 11 1457 18 Faces_of_Evil 212,876 13 1144 19 Cat_People 198,487 13 1044 20 WarriorsOfHeaven 197,581 20 888 Previous Page 2/35 I have untrained pikes , axes , swordsmen and bows and retrained them as swordmasters and crossbowmen and knights...similar to Janter's system...problem is i'm down to 7 turns...after having 100 , it is like being broke os something ...can't wait to build up some turns and go kick arse...my walls and battering rams are over 1000 each now... Is there any advantage in storing diamonds , or are we better to spend..??...think i am up about 870,000 now..?? , and running out of interesting things to buy...have 9 uni , and techs left are no help to me... :DWoot! Woot! @ Our Position on the Factions:) I hear yah about the Techs...I'm still trying to get the ones I want, Jantars the best to answer your question I think Roddy, personally on my part I'd start on the Palace, general and blacksmith maybe. @ 1k Walls and Battering rams I just got mine over 300 lolol Huzzah Felicitania!
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Lords
Aug 31, 2008 21:04:35 GMT 12
Post by Roderick on Aug 31, 2008 21:04:35 GMT 12
I'm doing your system LiC...hitting similar size opponent in faction immeadiately above and below us...have just done 1 above and 1 below...run out of turns almost
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Roadhog
50 unit Licensed motel
Zambuka Marine Transport Unit
Greased Lightning!!!!!!!!!
Posts: 14,987
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Lords
Aug 31, 2008 22:14:28 GMT 12
Post by Roadhog on Aug 31, 2008 22:14:28 GMT 12
685th place SirRoadhog+ Points:22,851 Gold: 375 Population: 266 Attack: 3,555,207 Defence: 3,299,185 Troops experience: 626 Barracks bonus: +100%
Military training (cost 5643) Educate general (cost 84275) General +38% Barracks 270 Units 266 / 266 33 Pikemen 26 swordsmen 32 Swordmasters 34 axemen 67 knights 28 archers 36 crossbowmen Palace size: 45 Improve palace (cost 193700) 354 walls 354 battering rams 270 barracks 26 blacksmiths (33850 for the next one) Universities: 9 Libraries: 27 Marketplaces: 10 Mills: 26 Specialisations Economy You have this specialisation Military You have this specialisation Possessed technologies [43] Taxation Heavy swords Tax collector Chainmail Improved harvesting Coronation Fortifications Scholarship Architecture Advanced units Lance formation Shield formation Masonry Food storage Platemail Elite training Jeweller Talented generals Thick walls Improved battering rams Battlefield supremacy Merchants guild General's advantage Diamond mine Migration Large villages Large towns Large cities Abundance Improved marketplaces Plenty of gifts Born warriors Lead by example Training in battle Learn from mistakes Knighthood Flexibility Technological advantage Power of basic formation Knights chamber Advantage of maneuverability Double axes Tax collectors enthusiasm Merchants: 50 Economy effectiveness: 235% Bonus diamonds (yesterday): 60 Economy points (yesterday): 256 Number of trades: 6 / 5 Status Value Partner Options OK 52 chrisinaz Cancel OK 38 EzreLeCroix Cancel OK 53 SirRoderick Cancel OK 33 PeterJ Cancel OK 26 justahoot Cancel Offer - alext Decline Accept Pending - Hobya Cancel
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Lords
Sept 1, 2008 13:39:22 GMT 12
Post by Roderick on Sept 1, 2008 13:39:22 GMT 12
SirRoderick Gold: 287 Tax: +6,803 Population: 272 Turns: 11 Score: 9,970 Next tick: 22 minutes Army Attack: 963,144 Defence: 856,128 Troops experience: 140 Barracks bonus: +100%
Military training (cost 1410) Your troops experience increases their attack and defence. Educate general (cost 15800) Subscribe your general to a correspondence tactic course.
General +15% Barracks 273 Units 272 / 272 Units [272] Pikeman (1/1) - 0 Knight (4/4) - 68 Swordsman (2/1) - 0 Archer (1/2) - 0 Swordmaster (3/1) - 122 Crossbowman (1/3) - 82 Axeman (2/1) - 0 The first number next to unit name indicates attack, the second defence, the third quantity more Palace size: 42 Improve palace (cost 168200)
- Palace has many benefits: increases score, tax collection efficiency, number of merchants, allows to train more knights, grants leadership bonus, etc more. Military Walls: 1242 Battering rams: 1245 Barracks: 273 Blacksmiths: 18 Improve blacksmiths (cost 16250) - If the defender has more walls than the attacker's battering rams, he/she gets a fortification bonus. - Barracks increase your military power. You don't need more barracks than your army size. - Blacksmiths grants weaponry combat bonus, but increases the cost of military units more. Civilian Universities: 9 Libraries: 27 Marketplaces: 10 Mills: 27 Build mill (cost 500)
- The more universities, the more technologies available (max 9 universities) - Each library decreases the cost of technologies by 1% (max 3 libraries per university) - Each marketplace gives you 1 merchant (max 10 marketplaces) - Each mill produces +100 gold each tick (max 1 mill per 10 population) Diamonds: 2369 Total value: 1,184,500 Diamonds can't be stolen by an invading army. latest placing/rank...1250 Statistics Score(9970) = (Glory(3081) / 40 + Experience(140) / 4) * (Palace(42) + Technologies(47))
Birth rate: +8 population per day Overcrowded: -1 population per day
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Lords
Sept 1, 2008 15:51:31 GMT 12
Post by peterj on Sept 1, 2008 15:51:31 GMT 12
PeterJ Gold: 538 Tax: +6,146 Population: 247 Turns: 0 Score: 10,777 Next tick: 12 minutes Army Attack: 1,570,808 Defence: 1,334,240 Troops experience: 251 Barracks bonus: +100%
Military training (cost 2268) Your troops experience increases their attack and defence. Educate general (cost 49100) Subscribe your general to a correspondence tactic course.
General +29%
Barracks 145
Units 246 / 247 Units [246] Pikeman (1/1) - 0 Knight (4/4) - 66 Swordsman (2/1) - 0 Archer (1/2) - 0 Swordmaster (3/1) - 100 Crossbowman (1/3) - 60 Axeman (2/1) - 20
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Roadhog
50 unit Licensed motel
Zambuka Marine Transport Unit
Greased Lightning!!!!!!!!!
Posts: 14,987
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Lords
Sept 1, 2008 21:36:58 GMT 12
Post by Roadhog on Sept 1, 2008 21:36:58 GMT 12
SirRoadhog (679th) Gold: 630 Tax: +5,920 Population: 273 Turns: 0 Score: 23,567
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Lords
Sept 2, 2008 11:51:34 GMT 12
Post by peterj on Sept 2, 2008 11:51:34 GMT 12
I have just signed up my third vassel, headake, who got attacked during his sign up. ( alext was in for two minutes before he got "mugged" )
How are the new kingdom plans going ?
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